The script room. Type or paste a script — screenplay format or plain text — and the lot reads it as you go. Everything downstream (breakdown, stages, cast, sound, the cut) builds itself from this page.
FORMAT — what the lot understands
INT. LOCATION - DAY ← scene heading (INT./EXT., - DAY/NIGHT/DUSK/DAWN) Plain sentences… ← action / description NAME ← a character cue is a SHORT ALL-CAPS line (or NAME:) (quietly) ← parenthetical Dialogue under the cue. FADE OUT. ← transitions are kept as action Title: My Film ← optional title line at the top
The meta-thought room. The lot reads under the script: what it's about, where it turns, who carries it, how it feels scene by scene — plus the paperwork a production actually needs. The built-in analysis runs offline on this device; if your ParkSyde has a Claude key in Settings, one button reads deeper.
Emotional arc per scene, indexed 0–1 on one shared scale
Beat map three acts, detected turns
Scene table
Cast talk-time share of all dialogue
Production breakdown
Craft notes the built-in script editor's pass
Deepen with Claude uses the key & model already in ParkSyde Settings → AI receptionist
The stages. The lot builds an animatic straight from the script: a stage per scene, a cast of rigged players, blocking, captions and camera. Scrub it, restage any scene, recolour any player. Sound from the sound room plays underneath.
Restage choose a set per scene
Wardrobe player colours
The sound stage. Three desks: voices (give each player a synthesised voice, or record real ones line by line at the booth), atmos (procedural ambience beds, suggested per stage), and score (a generative bed that follows each scene's mood). Mix on the faders; it all plays under the animatic.
Voices per player
VO booth record real lines (microphone stays on this device)
Atmos procedural — no samples, no downloads
Score generative bed, follows scene mood
The desk
The screening room. Watch the full cut with sound, export it as a video file made entirely on this device, and print the paperwork.