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The Memorabilia store

The store crew handbook

How the store is run, every job written down to its smallest step — for the coach who runs the day, and the crew member learning beside them.

ParkSyde’s Memorabilia store is trading from 22 October 2026, with its pieces in display cabinets in the store and online. It is run by a small crew, and this is how. First version, 22 October 2026.

Who is on the crew

The coach
A ParkSyde staff member who runs the day. The coach owns the money, the prices, the decisions and every reply that leaves the store, and signs off each skill when they have seen it done. The store’s coach holds a current Blue Card.
The guest
The crew member learning the work: a work-experience student, or a participant in a ParkSyde employment program. The guest does real jobs in a trading store, starting beside the coach and working towards doing each one on their own.
Merle
The store’s character at the online counter. Merle reads customers the labels and points them to a person. Merle is not a person and not AI, and is never a member of the crew.

How a skill is learned and signed

Every skill below moves through four steps. The coach records the date of each one in the Coach dashboard, and only the coach can.

  1. Shown The coach did it while the guest watched, and explained why.
  2. Helped The guest did it with the coach beside them, stepping in where needed.
  3. On their own The guest did it alone and the coach checked the result. This is the step that counts as a job done in the store.
  4. Teaches it The guest explained or showed it to someone else, correctly.

A guest can mark a skill ready to be checked in their own dashboard. That is a request, not a sign-off.

A day and a week

Every shift

  • Open up (A)
  • Log overnight messages (A4, F)
  • The day’s agreed jobs: receiving, photographing, labels, questions, sales
  • Close, hand over, and write the hours (A6, A7)

Every week

  • Check every cabinet against the stock list together
  • Clean every cabinet inside and out (J3)
  • The coach reviews the guest’s skills and signs what they have seen
  • Agree next week’s skills to work on

Every new piece

  • Receive and register (B)
  • Describe its condition (C)
  • Photograph it (D)
  • Label it and put it in a cabinet (E)

The jobs, and every skill in them

Fifty-eight skills in eleven jobs. The codes (A1, B3 …) are what the dashboards and the printed record use.

  1. A. Opening and closing the day
  2. B. Receiving a piece
  3. C. Describing condition
  4. D. Photographing a piece
  5. E. Labels and the online cabinets
  6. F. Answering questions
  7. G. Making a sale
  8. H. Packing and posting
  9. I. Keeping records
  10. J. Looking after the store and yourself
  11. K. Telling people about the store

A Opening and closing the day

A store that opens the same way every day finds its problems at nine in the morning, not when a customer does. Closing the same way every day means nothing is left out, unlocked or forgotten overnight.

What to know

How it is done

  1. Arrive, sign in on the hours sheet, and say hello to your coach.
  2. Walk the floor. Look at every cabinet and check each piece against the stock list on the store page.
  3. Wipe the cabinet glass and the counter.
  4. Check messages and enquiries that came in overnight, and write each one in the enquiries log for the coach.
  5. Agree with your coach what today’s jobs are.
  6. At close: put away anything taken out, check every cabinet against the stock list again, and tell the coach about anything that changed.
  7. Write your finish time and what you did today on the hours sheet, and hand over anything unfinished in writing.

The skills, one at a time

B Receiving a piece

Everything the store says about a piece starts at the moment it arrives. A piece that is not checked and registered on arrival is a piece the store cannot describe honestly later.

What to know

How it is done

  1. Open the carton carefully, on a clear table, away from drinks.
  2. Check what came against what was expected, and tell the coach about anything extra, missing or damaged.
  3. Give each piece the next ticket number, and write it on a removable tag, never on the piece or its box.
  4. Write down the maker, and copy exactly what is printed on the piece and its packaging.
  5. Put the piece in the holding shelf until it is photographed and labelled.
  6. Add it to the stock list with the coach.

The skills, one at a time

C Describing condition

Under the Australian Consumer Law a piece has to match its description. A precise, plain condition note protects the customer and the store at the same time, and it is the one place where honesty is also the safest thing to do.

What to know

How it is done

  1. Look at the piece in good light from every side: front, back, top, bottom and both ends.
  2. Note every mark, crease, dent, tear, fade or loose part, and where it is.
  3. Write the condition in plain words, one short sentence for the piece and one for its box or card.
  4. Read it back to the coach, who checks it against the piece.

The skills, one at a time

D Photographing a piece

In the online cabinets the photos are part of the description: what a customer can see in them, the store is telling them. Good photos sell a piece honestly and stop arguments later.

What to know

How it is done

  1. Set up the plain background by the window.
  2. Take the front first: straight on, the whole piece in frame, in focus.
  3. Then the back, each side, and a close-up of every flaw in the condition note.
  4. Check each photo on the screen for focus, glare and anything in the frame that should not be.
  5. Crop, shrink to size, and name each file by ticket number and order.
  6. Put the files in the store’s photo folder, with the coach.

The skills, one at a time

E Labels and the online cabinets

The cabinets are the store’s shop window, in the room and online. One theme to a cabinet and a label for every piece is how the best collectors’ shops and museums let a person browse without a salesperson.

What to know

How it is done

  1. Choose which cabinet the piece belongs in, by theme.
  2. Write or check the label fields in the stock list.
  3. The coach runs the build and publishes the change.
  4. Open the store page on a phone and check the piece, its label and its photos.
  5. Arrange the real cabinet to match: same theme, label facing out, nothing hiding anything else.

The skills, one at a time

F Answering questions

Most of a memorabilia store’s work is conversation. A customer who gets a straight answer, or an honest “I’ll find out”, comes back.

What to know

How it is done

  1. Greet the customer and give them your first name only.
  2. Listen to the whole question before answering.
  3. Answer from the label, or say plainly that you will find out.
  4. Write down anything you could not answer, with how to reach the customer, for the coach.
  5. Thank them, and tell them what happens next and who will do it.

The skills, one at a time

G Making a sale

A sale is the moment the store keeps its promises: the piece is what the label said, the price is the one agreed, and the customer leaves with a record of it.

What to know

How it is done

  1. Check the piece is in the cabinet and matches its label.
  2. Show the customer the piece and its condition again, including every flaw.
  3. The coach confirms the payment has come through in Stripe.
  4. Write the sale in the sales log, with the Stripe payment reference.
  5. Wrap the piece to protect its box or card.
  6. Take it out of the cabinet and mark it sold in the stock list, with the coach.

The skills, one at a time

H Packing and posting

Collectors care as much about the box as the piece. Packing well is the difference between a happy customer and a return.

What to know

How it is done

  1. Wrap the piece in clean paper, then bubble wrap.
  2. Choose a box with room for padding on every side.
  3. Fill the gaps so nothing moves when the box is shaken gently.
  4. Seal it, label it with the address the coach gives you, and record the tracking number.
  5. Tell the coach it is ready to go.

The skills, one at a time

I Keeping records

The stock list, the sales log, the enquiries log and the hours sheet are how the store knows what it has, what it sold and who is waiting for an answer. They are also how a crew member proves the work they did.

What to know

How it is done

  1. Write each sale, enquiry or delivery in its log as it happens.
  2. At close, check the logs against the cabinets and the messages.
  3. Correct any mistake openly, and tell the coach.

The skills, one at a time

J Looking after the store and yourself

A store is a workplace. Glass, cartons, ladders and lifting all carry risk, and a crew member who knows how to speak up is a crew member who stays safe.

What to know

How it is done

  1. Before lifting, look at the load and the path, then lift safely or ask for help.
  2. If something breaks or spills, make it safe, keep people away, and tell the coach.
  3. If anything worries you, tell the coach, or another ParkSyde adult you trust, that day.

The skills, one at a time

K Telling people about the store

A store nobody knows about does not trade. Posts and messages about the store are also public promises, so they follow the same rules as the labels.

What to know

How it is done

  1. Pick a piece and one of its photos.
  2. Write a short, plain post from its label.
  3. Check it for forbidden words, people and prices.
  4. Give it to the coach to approve and post.

The skills, one at a time

The store’s rules, which every job follows

For work-experience students and their families

A school student comes to the store through their school. In Queensland a school work-experience placement needs a written arrangement between the school and the business, the principal’s approval, and the school’s insurance in place before the first day, under the Education (Work Experience) Act 1996. The school starts that conversation, and the store does not take a student until it is done.

While a student is with the store:

Said plainly: how the Act applies to a particular placement is the school’s to confirm. This page describes what ParkSyde does; it is not legal advice.

What the record lets ParkSyde say

At the end of a placement the Coach dashboard writes a statement from the signed record. It says only what the record shows, in this shape:

[Name] worked [hours] hours on the crew of ParkSyde’s Memorabilia store, a trading memorabilia store with an online shopfront, between [first day] and [last day].

Their coach saw them do these jobs on their own: [the skills signed “on their own”].

They did these with help: […]. They were shown, and have not yet done on their own: […].

This is a record of work done in the store, kept by their coach. ParkSyde is not a registered training organisation, and this is not a qualification.

That is the whole claim. It does not say the guest is job-ready, and it promises nothing about what the record will lead to. A registered training organisation may choose to look at it when recognising prior learning; that is the organisation’s decision.

The Coach and Guest dashboards

Two views of one record. The guest sees what they have done, logs their shifts, and asks for a skill to be checked. The coach signs skills, confirms hours, and prints the record and the statement.

Where the record lives. On this device only, in this browser — the store’s own device, not a phone that goes home. Nothing is sent anywhere. That keeps a young person’s record off the internet, and it means the record is lost if the browser’s data is cleared. So print it or save the file at the end of every week, and keep the signed paper copy as the record that counts.

Use first names only. The full name goes on the printed copy, by hand.